![handy note rate spawns handy note rate spawns](http://media.coolgadget.de/Artikelbilder/1400px/conie_mobile_klapptaschen_retro_wallet_samsung_galaxy_note_7_rot.jpg)
#HANDY NOTE RATE SPAWNS HOW TO#
How to set the official difficulty, well I guess I have already answered your question. Why there are two? How do I know, you need to ask dev :) why are there two difficulty settings? and where is the second? i only see the 1.0 slider. Originally posted by Gisborne:Assume i don thave a GCSE in maths and don y understand any of the maths your typing. Why would the game only let me pick 1.0 if the official servers are 5.0? To limit the number of times you can level for tamed creatures, you need to adjust other settings like LevelExperienceRampOverrides and OverrideMaćxperiencePointsDino, for which there's a handy online tool that generates the long chunky code for you:
![handy note rate spawns handy note rate spawns](https://static.esrgear.com/wp-content/uploads/2020/07/Galaxy-Note-20-Plus-Phone-Camera-Lens-Protector.jpg)
Remember it only affects *wild* spawn level, you are allowed to level up creatures up to something like 73 or 88 times.
![handy note rate spawns handy note rate spawns](https://i.ytimg.com/vi/eQtCt_yZyMw/hqdefault.jpg)
Loot Quality Scale = (DifficultyOffset * (OfficialDifficulty - 0.5) + 0.5) * 100% Maximum Wild Creature Level = (DifficultyOffset * (OfficialDifficulty - 0.5) + 0.5) * 30 Originally posted by Gisborne:So the server is default 0.2 diff but that means dinos only spawn at a max lvl of 30? but i can level to 70+ and my dinos can keep on levelling way past 30? i don't get it? Given with this handy formula: